Eden - World Builder for iOS change log.  
Check facebook.com/edenworldbuilder for the latest news and updates.
Last updated January 11th, 2012

---Version 1.7---
-Five creatures to play with and put in your creations.
--In addition to being adorable they are game objects, they interact with all the special blocks(like ice slides/water/etc.) and tools.
-Lots of new sound effects and music.

-Various minor bug fixes and tweaks, partially listed below
--TNT now launches you away from explosions
--Fixed freeze downloading maps for partially connected or weak internet connections
--Fixed some rendering glitches and rare crashes.
--Glass texture changed
--Changed how water current works slightly


---Version 1.6---
-Retina support and graphics update
-Flowing liquids
--Easy to build with and remove so you don't permanently flood your world
-Better explosions and improved fire
-Much faster loading 

-Various interface improvements
--Build Icon shows current block, you can now paint the current block and then build with that block
--Ice slides will automatically adjust camera when you turn
--Autojumps when moving forward,  autojumps when placing a block under you

-New option: Toggle autojump when moving forward
-New option: Graphics quality toggle: Fast/Best  
Currently just disables in-game retina on fast, has no effect on non-retina devices but will in future updates.

-Removed option: Invert Camera.  It doesn't make sense with touch/swipe controls
-Removed option: Caves.  Due to rendering engine limitations they have a high performance cost. 
To play a world with caves you can download an old one from the shared worlds.

-Adjusted lighting on angled walls and clouds
-New title music
-Translated app description to 9 languages.  Full app localization planned.

---Version 1.5.2----
-Added choice between flat and normal terrain generation for new worlds
-Added choice to set a new 'home' location
-Made auto-view distance reduction less aggressive
-Fixed bug where music wouldn't play when turned back on in options
-Fixed memory leak with screenshots



---Version 1.5.1----
-Fixed memory leak in shared menu

---Version 1.5----

-Eden is now a universal app(works on iPod touches,iPads,and iPhones)
-HD graphics designed for the iPad

-New painting mechanic, color any block with a touch

-New blocks:
--Water, has animated texture and you can swim in it
--Lava, has animated texture and gives you a little bounce
	Note: Lava and water are regular blocks and don't flow (yet).
--Trampoline, gives a real bounce
--Translucent glass
--Fence you can see through
--Ice, slippery block with very little friction
--Ramps(ice,wood,stone,shingles), you can walk up and down them without jumping
--Angled walls(ice,wood,stone,shingles)
--Ladders and Vines, blocks you can climb on
--Cloud, normal block
--Gradient normal block

-Use the ice blocks, ramps and angled walls together to make ICE SLIDES!
-Shadows
-Clouds
-Searching by name for shared worlds
-Preview screenshots for shared worlds
-Cloud hosting for maps for faster downloads

-Caves are now an option(off by default)
-Completely flat/empty world available for download
-Touching the pickaxe or the burn icon when already in that mode changes to a 'nothing' mode(useful if you accidentally build or burn stuff)

-Automatic view distance reduction for complex scenes
-For best performance start a new world without caves or for the very best performance use Super Flatland
-Major rendering engine improvements

-Collision system reworked to support non-cube things like ramps

-Added a gradient to the sky
-A couple of menu animations
-Various bug fixes
-New sounds and art

Known issues:
-Translucencies and water/lava don't always render perfectly
-No way to build a painted block with one touch  *Fixed 1.6*
-Cloth/Wool block removed for space reasons